//
//  GLEquipVV.h
//  QAQ打飞机
//
//  Created by admin on 15/9/1.
//  Copyright (c) 2015年 gl. All rights reserved.
//

#import <UIKit/UIKit.h>
//定义一个表示掉落物品类型的枚举
typedef enum
{
    knBomb =0,
    knBombHL,
    knBullet
}GLEquipType;
@interface GLEquipVV : NSObject
//工厂方法
+(id)equipWithType:(GLEquipType)equiptype area:(CGRect)gameArea size:(CGSize)size;
#pragma mark -掉路物品类型
@property(assign,nonatomic) GLEquipType equiptype;
//位置
@property(assign,nonatomic)CGPoint EquipPoint;
//尺寸
@property(assign,nonatomic)CGSize EquipSize;
//速度
@property(assign,nonatomic)NSInteger speed;
//HP
@property(assign,nonatomic)NSInteger hp;

#pragma mark -是否爆炸状态
@property(assign,nonatomic)BOOL EquipBlowp;



@end
